Computer and Video Games

Results: 221



#Item
31Computing / Technology / Usability / Games / Persona / IBM / User / Almaden / Role-playing video games / Human–computer interaction / Technical communication

How  do  designers  and  user  experience  professionals   actually  perceive  and  use  personas?   Tara  Ma&hews  (IBM  Research  -­‐  Almaden),  Tejinder  Ju

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Source URL: www.taramatthews.org

Language: English - Date: 2013-06-28 17:46:48
32Visual programming languages / Scratch / User interface techniques / Sprite / Drag and drop / Mouse / Computing / Software / Human–computer interaction

  Project 0 Do you like video games? Do you like creating your own stories? What about

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Source URL: cdn.sparkfun.com

Language: English - Date: 2015-03-12 02:19:07
33Mobile games / Arcade games / Windows games / Entertainment Software Association / Video game developers / Australian Centre for the Moving Image / Pong / Video game / Sonic the Hedgehog / Digital media / Electronic games / Application software

Game On Game On at the Australian Centre for the Moving Image (ACMI) is an exciting exploration and celebration of the development of video/computer game technology from the earliest electronic game, Spacewar, in 1962,

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Source URL: www.dgdesignnetwork.com.au

Language: English - Date: 2008-04-18 01:04:24
34Visual programming languages / Scratch / User interface techniques / Sprite / Drag and drop / Mouse / Computing / Software / Human–computer interaction

    Project 0  Do you like video games? Do you like 

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Source URL: cdn.sparkfun.com

Language: English - Date: 2015-03-12 02:17:24
35Massachusetts Institute of Technology / Serious game / Video game / Information and communication technologies in education / Education / Higher education / Technology / Katie Salen / Year of birth missing

Computer Games for Social Change SpringTuesdays 9-11:30am (Tufts students)

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Source URL: ase.tufts.edu

Language: English - Date: 2011-02-16 12:11:40
36Optics / 3D modeling / Vertex / Polygonal modeling / Polygon mesh / Computer graphics / Level of detail / Computer animation / Rendering / 3D computer graphics / Imaging / Computing

Real-time Rendering of Melting Objects in Video Games Dhanyu Amarasinghe and Ian Parberry Technical Report LARCLaboratory for Recreational Computing Department of Computer Science & Engineering University of Nor

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Source URL: larc.unt.edu

Language: English - Date: 2013-03-06 10:33:01
37Usability / Role-playing video games / Aesthetics / Technology / Visual arts / Persona / User-centered design / User / Participatory design / Human–computer interaction / Technical communication / Design

How Do Designers and User Experience Professionals Actually Perceive and Use Personas? Tara Matthews IBM Research - Almaden San Jose, CA, USA

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Source URL: www.taramatthews.org

Language: English - Date: 2013-06-28 17:48:38
38Massachusetts Institute of Technology / Serious game / Video game / Information and communication technologies in education / Education / Higher education / Technology / Katie Salen / Year of birth missing

Computer Games for Social Change SpringTuesdays 9-11:30am (Tufts students)

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Source URL: ase.tufts.edu

Language: English - Date: 2011-02-16 12:11:40
39Motion Picture Association of America / Australian Classification Board / Film / Video game content rating system / Motion Picture Association of America film rating system / Nudity / Australian Classification Review Board / Censorship / Censorship in Australia / Motion picture rating systems

Guidelines for the Classification of FilmsClassification (Publications, Films and Computer Games) Act 1995 I, Jason Clare, Minister for Justice, with the agreement of each participating Minister mentioned in subse

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Source URL: astra.org.au

Language: English - Date: 2014-09-01 20:31:57
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